We're going to be DeviantArt, officially. But you can always call us deviantART. You'll get to be retro, and that's always... well, retro! This goes for DA and dA, too.
It was nice to see Moonbeam13
today in Toronto. We got some lunch. Then 'Beam was nice enough to drive me to the airport with Rob.
Rob! Happy Birthday Moonbeam!
I'm in the sky eating a banana at the moment. I wonder what monkeys would make of me eating a banana at 30,000 feet. Let alone journaling on DA from here.
I was in Toronto visiting Autodesk, and the teams behind Sketchbook and Pixlr and other awesome apps they have. What wonderful people. I really enjoyed seeing what they're up to, it's all very exciting.
I've been hanging out on #devart on dAmn
today, and I asked Pickley
to pull together all the best scripts and projects out there that improve dAmn. This way DA can consider buying the code, interfaces, etc. and see if we can implement the changes so that everyone gets the improvements. Poor dAmn, doesn't get enough attention from our team. And it pretty much won't for a while, DA is focused on DA itself. So Reaper-X
and I were talking about how to bring some fresh blood on to the dAmn network and so I have an idea for him in about a month leveraging some new features that will launch. (Remind me dude, I get busy like crazy! If I go dark on you, hit up LaurenKitsune
to nudge me, K?)
Things got twisted for a minute around here. That's about the best way I can say it. It's going on a year now that we're back on track, and you guys are about to get a load of changes to reflect that. All summer, all winter. Changes, improvements, and more changes. Welcomed changes. Happy changes. At least on the whole. You know how it is, people will freak out at stuff. But we're doing quite a bit of user testing, and the feedback from fellow community members and random people alike is suggesting we're hitting this on the head. Heidi
led such a session with Ian in NYC a couple days ago. Can't wait to hear this batch of feedback when I get to HQ tomorrow.
I've been sharing some of our plans (and will continue to) with our many long time friends to be sure we're getting a thumbs up from them. So far the briefings have been focused. But as we get to alpha/beta levels (soon) where there's even more transparency for what will happen I'm gathering feedback from everyone who will talk to us.
Anyway folks, I don't want to bore you. Happy to chat in the thread below a bit. I read everything, I can't always reply.
Oh yeah, we're launching iOS and Android sometime in September, we think. Loads of marketing activity will obviously follow with all the details, but I just wanted to set that as the approximate time frame in case you were wondering.
You weren't wondering about mobile, were you? hehe